Check out Twenty-Nine New Cards from Magic's Teenage Mutant Ninja Turtles Expansion (Featuring a Commander-Style Precon Deck!)
The world's favorite pizza-eating heroes are coming to Magic: The Gathering. The well-known trading card game's company, Wizards of the Coast, unveiled a highly anticipated Teenage Mutant Ninja Turtles collaboration at a special panel held at New York Comic Con. Could this be a exciting addition or yet another crossover marketing move? We'll let you be the judge.
Check out here at everything announced from the Magic x Teenage Mutant Ninja Turtles set, including some useful background. Everything mentioned below launches on March 6th, 2026, except for one item — the Pizza Bundle arrives a couple of weeks after on March 27.
Magic x TMNT: Main Set Cards
Before we get into all the various unique products and collections on offer, let’s take a look at the full lineup from the main Teenage Mutant Ninja Turtles expansion that were revealed by Wizards. Play boosters for the expansion are priced at $6.99 each, while Collector Boosters should run $37.99 per booster.
Let's unpack a few shell-shocking details. First, a new gameplay mechanic called Sneak, inspired by the pre-existing Ninjutsu ability, where players can cheat powerful creatures into the battlefield when an attacking creature goes unblocked. The key change here is that Sneak can apply to non-creature spells as well. The designers also took the opportunity to refine the ability a bit (Sneak is treated as casting, as opposed to Ninjutsu). The original ability isn't going away, but it's more likely players will encounter Sneak in future sets from now on.
Should we go back to the Kamigawa plane, we might use Ninjutsu because that plane is it was developed and it’s a hallmark to that,” a senior game designer explained. “However on other planes, because the rules are cleaner and Sneak is what's going to be Standard-legal, it's more likely we’ll use the updated version.”
That second variant of the leader Turtle, Sewer Samurai, is among four cards with unique artwork created specifically for the expansion by Teenage Mutant Ninja Turtles original artist the co-creator.
Oh, and, should you be surprised by the card text on Turtles Forever, which lets you play game cards that aren't in your deck, so was I. But according to Wizards, that's now a official card in every format of Magic.
In any case, here are the highly unusual land cards with full art from this set:
As per Wizards of the Coast's current policy, all these cards are fully legal in Magic’s Standard play. Developers state they took care to make sure the cards and gameplay elements worked smoothly with current Standard expansions such as Edge of Eternities.
“I headed the development for 15 months and we knew it was going to be in standard and what other sets were going to be alongside it in Standard,” a lead designer says. “Our goal was to ensure that there's synergy with certain expansions like Edge of Eternities.”
As an instance, each of TMNT and Edge of Eternities feature a blue-red strategy built around artifacts.
“They mesh together to offer the components for a enjoyable Standard-legal deck,” the designer added.
Preconstructed Commander: Turtle Power!
After declining to create any Commander precons for the Spider-Man set and the forthcoming Avatar: The Last Airbender expansions, Wizards is changing direction with Teenage Mutant Ninja Turtles. It’s only one precon, but it includes six different legendary cards who could work as your Commander depending on how you combine them (five of the cards have a special partner ability named “Character Select” that lets you start with two commanders in the command zone rather than just one). Check them out for yourself:
This Commander precon is set at $69.99, though the price may rise due to popularity. Wizards told that it contains 43 brand-new cards in total, which translates to an extra thirty-seven TMNT-themed cards in addition to the six legendary commanders pictured above. (Calculating roughly, this suggests about 20 reprinted cards if we estimate the precon includes 37 land cards.)
How will the TMNT edition of the iconic Sol Ring look like? Fans must wait and see.
TMNT Bundle (Standard Edition)
As per usual, Wizards is offering a bundle. This one is priced at $69.99 and includes the listed items:
- 9 Play Boosters
- 15 Traditional foil basic lands
- 15 Regular land cards
- Two helper cards
- One Traditional foil promotional card
- 1 Oversized spindown life counter
- 1 Card-storage box
Pizza Bundle
Here’s a unique concept for the Teenage Mutant Ninja Turtles set, primarily because it comes in a box resembling a pizza delivery box. Each Pizza Bundle costs $99.99 and includes the following:
- 9 Play Boosters
- One Collector Booster
- 25 Non-foil pizza lands
- 5 Traditional foil pizza-themed lands
- 2 Foil pizza bundle promotional cards
- 2 Reference cards
- One Large spindown life counter
- 1 storage box
If you’re wondering about the “pizza bundle promo” means, it’s basically a reprint of an older card with brand-new Turtle-themed artwork. Wizards showed one for the well-known Magic card Dark Ritual featuring art of Splinter adding toppings onto a pizza. There are six different Pizza Bundle promo cards available.
This special bundle releases a few weeks after the main set on March 27, 2026.
Draft Bundle
This special bundle is designed for a four-player draft and is priced at $119.99. That will get you:
- Twelve Play Boosters (ideal for a group of four to draft)
- One Premium Booster (aka, the reward for coming in first)
- Ninety Regular basic lands (to build your deck)
- Ten Regular token cards
- One drafting guide (a one-sheet instruction sheet to drafting this expansion)
Cooperative Play Set
Finally, the developers are introducing a new concept with Teenage Mutant Ninja Turtles as part of its ongoing effort to create Magic products specifically for new players. Here, Turtle Team-Up is a special set of decks that let you and a friend join forces to face a “Boss” deck that plays automatically.
The general idea is that every Boss card grants unique powers to the creature cards included in the Boss deck. The Boss automatically casts one other card per turn, and you’ll start off battling {one Boss|